But there may be cases where you will want to start using htmx without annotating objects, at least at first (for instance, ...
A Pokémon-themed idle / incremental game. Tap the grass. Fill the Pokédex. Keep going. No spoilers here. (docs/DESIGN.md has all of them — don't read it if you want the surprises.) Host the folder on ...
This is a dependency-free browser game prototype implementing the irreversible creature lifecycle and wipe/restart loop from the supplied system design. applyDamage() is the shared damage entry point.
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